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Arcadia Quest

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Arcadia Quest2 ,

In Arcadia Quest, players lead guilds of intrepid heroes on an epic campaign to dethrone the vampire lord and reclaim the mighty Arcadia for their own. But only one guild may lead in the end, so players must battle against each other as well as against the monstrous occupying forces.

Arcadia Quest is a campaign-based game for 2 to 4 players, where each player controls a guild of three unique heroes, facing off against the other players and the various monsters controlled by the game. Players need to accomplish a series of quests in order to win each scenario and choose where to go next in the campaign.

Players are able to choose the path their campaign takes, navigating through six out of eleven available scenarios, so each time the campaign is played it can have a different configuration of scenarios. As the campaign progresses, the heroes are able to acquire new weapons, equipment and abilities that give them powerful options to tackle the obstacles ahead. Furthermore, by fulfilling specific quests in a scenario, players unlock exclusive features in subsequent scenarios.

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5,000.00

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817009018178
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B-Sieged

5,000.00

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B-Sieged2 ,

B-Sieged: Sons of the Abyss is a fully cooperative castle defense board game that combines exciting combat action with classic resource management. In this thrilling battle, 1 to 6 players control the mighty Heroes of Modhelm, who must endure the siege of the encroaching enemies and hold out long enough for the Messenger to return with a powerful magic artifact that will break the enemy forces.

During their turn, Heroes may take 3 actions. They can spend these actions to visit the various buildings inside the Citadel to get resources (such as Food, Gold, Special Abilities, and Cards), repair damaged buildings, trade cards, fight Enemies from the walls, or try to use the powerful catapult at the center of the Citadel. The Heroes must coordinate their actions well to share resources, gather vital supplies, and survive the siege.

After the Heroes have acted, it’s the Monsters’ turn. Each monster figure on the board will activate and perform their actions according to its rank. For 12 rounds that encompass the 4 seasons, the heroes must fight to keep the citadel safe. If the messenger can return in time with the magic artifact, the abyssal forces will be cast back into the fiery darkness.

To make matters worse, a surprise disruption may summon the Avatar of the Abyss itself! This behemoth marches inexorably towards the citadel. Stop it in time, or it’ll shatter the defenses, and destroy the citadel!

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5,000.00

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889696000651
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D&D Starter Set

1,850.00

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D&D Starter Set2 ,

Everything you need to start playing the world’s greatest roleplaying game.

Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!

The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy.

INCLUDES

Ideal for a group of 4 – 6, the Dungeons & Dragons Starter Set includes:

  • 64-page adventure book with everything the Dungeon Master needs to get started
  • 32-page rulebook for playing characters level 1-5
  • 5 pre-generated characters, with character sheet
  • 6 dice
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1,850.00

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9780786965595
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Dinogenics

4,000.00

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Dinogenics2 ,

DinoGenics is a competitive game for two to five players, in which each player attempts to build and run their own successful dinosaur park.

Each player is the head of their own corporation with access to their own private island resort. Each season, players assign agents to the mainland to compete over DNA and other limited resources. Once collected, players can build fences, various park facilities and populate their parks with dinosaurs. Parks with the most prestigious dinosaurs will attract the most visitors. But beware; if dinosaurs are neglected or improperly penned, they will attempt to escape and spread havoc through the entire park.

Use all the tools at your disposal; DNA splice mutant dinosaurs, exploit the Black Market or just try to run an honest park, the choices are yours.

Do you have what it takes to lead your corporation to victory?

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4,000.00

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1,750.00

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1,850.00

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Dixit

2,200.00

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Dixit2 ,

2010 Spiel des Jahres Winner

One player is the storyteller for the turn and looks at the images on the 6 cards in her hand. From one of these, she makes up a sentence and says it out loud (without showing the card to the other players).

Each other player selects the card in their hands which best matches the sentence and gives the selected card to the storyteller, without showing it to the others.

The storyteller shuffles her card with all the received cards. All pictures are shown face up and every player has to bet upon which picture was the storyteller’s.

If nobody or everybody finds the correct card, the storyteller scores 0, and each of the other players scores 2. Otherwise the storyteller and whoever found the correct answer score 3. Players score 1 point for every vote for their own card.

The game ends when the deck is empty or if a player scores 30 points. In either case, the player with the most points wins the game.

The base game and all expansions have 84 cards each.

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2,200.00

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9782914849654
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Dixit: Daydreams

2,000.00

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Dixit: Daydreams2 ,

Dixit: Daydreams is an expansion for Dixit that contains 84 new cards for use with that game. In Dixit, each round one player takes on the role of Storyteller, choosing one card from his hand, then telling a story, singing a ditty, or otherwise doing something that in his opinion is associated with the played card. Each other player then chooses one card in her own hand and gives it to the Storyteller in secret. These cards are shuffled and revealed, then players vote on which card was played by the Storyteller. If either no one or everyone votes for the Storyteller, then he receives no points; if he received some votes but not all of the votes, he scores based on the number of votes received. Each player who submitted a correct vote or who received a vote on her card submission also scores. After a certain number of rounds, the player with the most points wins.

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2,000.00

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Dixit: Origins

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Dixit: Origins2 ,

Dixit Origins (a.k.a. Dixit 4) is an expansion for Dixit with 84 new cards that feature fantastic and surrealistic artwork. These cards can be used with the components of the base game to provide more variety or used to play the Dixit game on their own (although you’d need to provide your own scoring board and voting tokens, in addition to knowing the rules).

As for the game play in Dixit, each round one player takes on the role of Storyteller, choosing one card from his hand, then telling a story, singing a ditty or otherwise doing something that in his opinion is associated with the played card. Each other player then chooses one card in her own hand and gives it to the Storyteller in secret. These cards are shuffled and revealed, then players vote on which card was played by the Storyteller. If no one or everyone votes for the Storyteller, then he receives no points; if he received some votes but not all the votes, he scores based on the number of votes received. Each player who submitted a correct vote or who received a vote on her card submission also scores. The first player to reach 30 points wins.

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Dixit: Quest

2,000.00

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Dixit: Quest2 ,

Expansion for Dixit. 84 new cards with paintings that can be used on their own (but then you need some kind of voting tokens and paper and pencil to take notes of the scoring) or with those from the base game (or with Dixit: Journey or Dixit: Odyssey).

The game does not contain scoring board and tokens, but it will be packed in a smaller box in which it is much easier to take it on a trip. This game could theoretically be played as it is, but the components needed to play are contained in the base-game.

As in Dixit, each round, one player takes on the role of Storyteller who chooses one card from his hand, tells, sings or does something that in his opinion is associated with the played card. Other players choose their own cards. Then cards are shuffled and revealed, and players vote which card was played by Storyteller, and score points according to their guesses.

Player who has the most points wins the game.

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2,000.00

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3558380016212
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Galaxy Defenders

4,800.00

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Galaxy Defenders2 ,

Galaxy Defenders is a sci-fi cooperative, tactical battle game in which 1-5 players fight together against an oncoming alien menace. Each player takes control of one or more agents with unique powers to defend the planet from the alien invasion. Gameplay revolves around a tactical combat system, using custom ten-sided dice. Each player sequentially plays his Agent turn and then one Aliens turn. Players carry out their turns [agent and aliens] in clockwise order until the last player finishes his Aliens turn. Once done, the game passes to the Event phase that will bring the players to the next round. Players may choose up to five agents:

  • Marine: Coming from U.S. Special Forces, the Marine is an excellent soldier who can manage different combat situations, especially multiple enemies.
  • Biotech: The Biotech is the most technologically adept agent in service. He can use Nano-Technology to heal wounds or control war drones.
  • Infiltrator: A deadly and stealthy agent. This lethal specialist prefers hiding in the shadows. She has fast movement and good short-range combat ability.
  • Sniper: A silent sharpshooter and expert in camouflage and ranged combat. The sniper has average movement and excellent long-range firepower.
  • Hulk: The Hulk was a successful mercenary and now is one of the best agents; although slow, he enjoys an extraordinary resistance to damage and has high firepower.

There is no “Alien player” in Galaxy Defenders; instead, the aliens are controlled by the game system itself, through an artificial intelligence system based on two types of cards:

  • Alien cards, which define the behavior of each different alien and detail its skills and combat abilities.
  • Close Encounter cards, which are used at the beginning of each alien turn to determine which aliens activate.

The combination of a unique AI for each alien species and the uncertainty about alien activation in a turn provides a realistic simulation of the chaos of battle and a sophisticated challenge for the players. Since having more agents brings more alien activations for the aliens, the turn structure allows the level of difficulty to scale dynamically based on the number of agents in play. If agents die during the game, the system “recalibrates” the difficulty to a reasonable and enjoyable level, so you still have a chance to complete the mission.

The battle for Earth will be carried out in a series of twelve missions organized in a completely story-driven campaign. Mission events influence future games in two different ways:

  • Each mission has multiple endings, and the outcome of any mission will change the flow of the story.
  • The agents gain experience during the missions. This experience transforms a good soldier into a perfect Galaxy Defender agent with multiple skills, basic and improved tactics, and the ability to use new devices, improved human weapons, and Alien technology.
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4,800.00

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Guilds of Cadwallon2 ,

Commerce and Conflict in the City of Thieves

In the Free City of Cadwallon, a constant shadowy struggle for power simmers just below the surface of the seemingly peaceful city. Mighty guilds constantly vie for power, influence, and control.

Using your influence and instincts, can you turn the neverending struggle for power between the guilds to your advantage?

Take control of the famous City of Thieves set in the Confrontation universe!

Guilds of Cadwallon is a fast, tactical board game in which 2-8 players try to accumulate as many Guild Points as possible by using their agents to control city districts, with a randomized 3×3 square of cards (4×4 or 5×5 depending on the number of players) representing the city over several rounds.

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1,300.00

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817009015375
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Hordes: Circle Orboros (4)3 , ,

Battlegroup Box Contents

  • 4 Highly Detailed, Single-colored Plastic Miniatures with Stat Cards
  • Basic Training Tutorial Guide
  • Battle Map & Obstacle Card
  • Introductory Guide
  • HORDES: Primal Rules Digest
  • 18” Ruler
  • 4 Six-sided Dice
  • 10 Fury & 3 Spell Tokens
    Arguably humanity’s most ancient organization, the Circle Orboros predates all the civilizations presently dominating western Immoren. For millennia these powerful mystics have gathered in secret to master the energies of nature and wield that power as a versatile tool and formidable weapon. The entity they call Orboros manifests in raging storms, blazing lightning, roaring thunder, unrelenting floods, and the consuming hunger of wild beasts. Druids of the Circle call on these primal forces and bend them to their will.The Circle Orboros has stepped from the fringes to join battle against enemies who would despoil their sacred sites or whose mere existence defiles Orboros. The druids extend their will through a large group of loosely organized warriors called the Wolves of Orboros as well as through the tribal and bloodthirsty Tharn.

    At the beck and call of the druids and their allies are great beasts of the wilds, including savage warpwolves, powerful satyrs, enraged gorax, and other fierce creatures. These living beasts are joined by great wolds, stone-and-wood constructs brought to life by ancient ritual. Be they flesh and blood or stone and timber, these towering weapons of war stand equal to the warjacks created by the armies of the “civilized” nations.

    TANITH THE FERAL SONG – Fearless, strong, and unrelenting, Tanith the Feral Song has emerged as one of the most efficient enforcers of the Circle Orboros. She excels at those duties requiring extra muscle and a strong stomach. Tanith never leaves an appointed task unfinished, be it striking an encroaching settlement or punishing former allies for acts of betrayal. Her powers stem from the divide between the forces of life and death, and she walks this line with a confidence many find unnerving. She wields the Staff of Fate, a weapon that radiates an aura of unmistakable malice and hunger.

    PUREBLOOD WARPWOLF – Warpwolves are humans that have been transformed into savage beasts well suited for battle. The druids of the Circle Orboros use the white-furred purebloods to cut swathes through the enemies of Orboros with measured ferocity and bone-shattering howls.

    GORAX RAGER – Hulking brutes that fall somewhere between man and beast, gorax serve the Circle Orboros by ripping its enemies limb from limb with their powerful, oversized claws. When wounded, gorax become living embodiments of primal rage, tearing into enemies with unfettered savagery.

    ARGUS – Ferocious two-headed canines whose frames are thick with muscle, argus are keen hunters. They are as impossible to elude as they are to surprise, as they constantly survey the terrain with their acute vision. While their two powerful sets of jaws are an asset in any fight, these beasts are equally valued for their paralyzing bark. This immobilizing howl can stagger even the mightiest of enemies, leaving them open for the kill.

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2,100.00

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875582018176
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Hordes: Legion of Everblight (5)3 , ,

Battlegroup Box Contents

  • 5 Highly Detailed, Single-colored Plastic Miniatures with Stat Cards
  • Basic Training Tutorial Guide
  • Battle Map & Obstacle Card
  • Introductory Guide
  • HORDES: Primal Rules Digest
  • 18” Ruler
  • 4 Six-sided Dice
  • 10 Fury & 3 Spell Tokens

 

The Legion of Everblight has become a dire threat to all of western Immoren in just a handful of years. This lethal army is the ultimate weapon of the dragon Everblight, an ancient creature born from the heartstone of Lord Toruk, the Dragonfather. Everblight long remained apart from his siblings, plotting in secret and spurning their millennia-old alliance against Toruk.

Centuries ago Everblight’s physical body was destroyed, but his indestructible heartstone, or athanc, survived. After luring the ogrun Thagrosh to free him from an icy tomb, Everblight turned his attention to the corruption and domination of the Nyss, the winter elves inhabiting the northern lands. These skilled warrior-hunters are ideal foot soldiers for Everblight’s legion. Ogrun from the nearby mountains were also horrendously blighted and added to the fighting force, bringing their brawn and ferocity to Everblight’s cause.

Everblight has implanted shards of his athanc into his chosen generals, creating warlocks who lead the Legion in the dragon’s name. Their army includes an ever-growing assortment of warbeasts spawned from the blighted blood of Everblight’s warlocks. Each warlock shares thoughts directly with Everblight, giving the army a terrifying singularity of purpose.

KRYSSA, CONVICTION OF EVERBLIGHT – Kryssa once served among the ryssovass, an elite class of armored Nyss warriors. Her discipline and devotion also served her under the dragon’s rule. Initially just one legionnaire among many, her service was to change drastically after she witnessed the destruction of a Legion warlock by a rival dragon. Kryssa recovered that warlock’s athanc by thrusting it into her own heart before fleeing to reach her master Thagrosh. Kryssa expected to be ordered to surrender the shard but was instead granted an honor she had never hoped to achieve.

NEPHILIM BOLT THROWER – Nephilim stand apart from other warbeasts of Everblight’s legion in their ability to wield weapons while maintaining all the advantages of beasts born of the dragon’s blood. Their draconic strength allows nephilim bolt throwers to use artillery-style ballistae as hand-held weapons. Each bolt delivers tremendous stopping power against approaching foes before the bolt throwers carve up survivors with their heavy bow blades.

SHREDDERS – Driven by ravenous hunger and murderous instinct, shredders are fearsomely effective at latching onto and tearing apart any foe unfortunate enough to face them. The smallest and simplest of the dragonspawn, shredders fight well in packs that swarm and devour their hapless victims.

NERAPH – Considered Everblight’s messengers of death, the neraphim is a winged spawn of sublime but horrific elegance. A Neraph slices through the air on multiple powerful wings, closing to seize its prey in its prehensile tail before finishing it with a lethal strike.

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2,100.00

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875582018183
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Hordes: Skorne Battle Group Box (4)3 , ,

Battlegroup Box Contents

  • 4 Highly Detailed, Single-colored Plastic Miniatures with Stat Cards
  • Basic Training Tutorial Guide
  • Battle Map & Obstacle Card
  • Introductory Guide
  • HORDES: Primal Rules Digest
  • 18” Ruler
  • 4 Six-sided Dice
  • 10 Fury & 3 Spell Tokens
    The expanse dominated by the Skorne Empire is larger than most of the nations of the Iron Kingdoms combined, and their military has an ancient heritage of discipline and might. This great eastern power has trekked across the Bloodstone Desert to conquer the prosperous lands of western Immoren and subjugate her people.

    Skorne live in a rigid caste system of warriors, workers, and slaves. In their eyes, all non-skorne are potential slaves. The Venator, Praetorian, and Cataphract warrior castes are supported in battle by exotic beasts that have been extensively trained by skorne paingivers. From the hulking titans and rhinodons to the cunning cyclopes and temperamental basilisks, skorne armies are bolstered by brutal living weaponry that complements their forged arms and armor.

    The skorne have arcane powers born not from western wizardry but from the dark art of mortitheurgy. The priest-like extollers call upon the power of skorne ancestors to fortify troops or to animate the merciless statues that march alongside soldiers to battle. Mortitheurges among the skorne warlocks can annihilate their enemies or allow their soldiers to keep fighting past their normal physical limits, keeping death itself at bay until the battle is won.

    BEAST MASTER XEKAAR – Though Beast Master Xekaar is now chief among skorne beast handlers, he had to reach that position by rising above his own defeat. During a clash with trollkin in the desert, an explosion sent him crashing in a heap of broken bones and charred flesh, left for dead. Enduring through sheer will, he drew strength from his pain and eventually restored himself, though the pain never leaves him. He is the embodiment of the skorne principle that suffering is a crucible for strength. Joined in agony, Xekaar and his beasts have earned a reputation for ruthless brutality and limitless endurance in the face of even the most grievous wounds.

    TITAN GLADIATOR – Favored warbeasts of the skorne, the versatile titans can be conditioned and equipped for a variety of battlefield roles. The titan gladiator is armed with massive spiked war gauntlets and uses its weapons and its armored body to pulverize enemy troops and warbeasts.

    CYCLOPS RAIDER – The cyclops raider is a terrifying sight—an eight-foot-tall brute capable of unleashing torrents of razor-sharp steel. The few who survive the excruciating hail of the raider’s heavy reiver are dispatched by crushing blows of its spiked gauntlets. The raider’s proficiency at arms is greatly enhanced by its natural prescient abilities. It can train its weapon on even the best-hidden enemies and annihilate them in a burst of fire before they have time to react.

    CYCLOPS SAVAGE – Enslaved by the skorne as implements of war, cyclops savages are prized for their viciousness and battle prowess. They come from a brutish, carnivorous species that live to hunt and kill and possess uncanny skill in combat due to their innate ability to see into the future. Their complex and sensitive single eye demonstrates unusual perceptiveness, allowing them to see exactly how to penetrate a foe’s defenses.

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2,100.00

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875582018190
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Hordes: Trollbloods (4)3 , ,

Battlegroup Box Contents

  • 4 Highly Detailed, Single-colored Plastic Miniatures with Stat Cards
  • Basic Training Tutorial Guide
  • Battle Map & Obstacle Card
  • Introductory Guide
  • HORDES: Primal Rules Digest
  • 18” Ruler
  • 4 Six-sided Dice
  • 10 Fury & 3 Spell Tokens

 

The trollbloods represent a loose alliance of scattered and disparate trollkin tribes, called kriels, who carved out homes from wild lands the human nations deemed of little interest. The recent wars of mankind have encroached on even these remote havens, eroding the ancestral homes of this hardy race. In addition, trollkin are beset on all sides by the scheming druids of the Circle Orboros, the cruel skorne from across the eastern desert, and the recent rise of terrible draconic monsters.

The trollbloods have answered the call of great war leaders and shamans to emerge an increasingly united fighting force. The stalwart trollkin have been joined by cunning pygmy trolls and have enlisted the mighty full-blood trolls, ravenous dire trolls, and legendary mountain kings in an alliance of common blood that combines modern military armament with the unparalleled strength of primal beasts.

Every challenge strengthens the resolve and warrior spirit in the blood and bones of these brave peoples. They refuse to break under pressure and fight tooth-and-nail for a better life. Fortified by their natural regenerative powers, their prayers to the mother-goddess Dhunia, and the elemental magic of their sorcerers, trollkin warriors stand their ground against impossible odds for kith and kriel.

RAGNOR SKYSPLITTER, THE RUNEMASTER – Ragnor Skysplitter has long secluded himself amid the peaks and valleys of the Wyrmwall Mountains, surrounding himself by the stillness of towering geological wonders to commune with earth and stone. In combat, Ragnor’s calm and measured demeanor often gives way to fierce determination, particularly when sacred sites or lands long held by the kriels are threatened with destruction. Wide sweeps of his massive rune-covered hammer unleash tremors of explosive force on contact with foes, harnessing the power of the earth itself to hurl their broken bodies to the ground.

TROLL AXER – Massive axe in hand, the troll axer is a monster of corded muscle capable of cleaving through a wall of men in a single blow. These full-blood trolls are renowned for their incredible resiliency, as their regenerative qualities allow them to shrug off wounds that would kill lesser beings. Trollkin leaders use axers extensively to bolster battle lines; indeed, the presence of just a few axers can make all the difference to a trollkin army.

TROLL IMPALER – Pitching enormous spears with bone-crushing force, impalers are the living ballistae of the trolls. Each carries a quiver of massive wood-and-iron projectiles bearing only the most basic resemblance to the puny twigs smaller races call spears. These savage implements obliterate men and knock even the greatest beasts off their feet.

TROLL BOUNCER – Strapped with thick, heavy armor in addition to holding a stout shield, each bouncer whirls a deadly spiked ball on a chain whose keening whistle heralds bone-shattering brutality. Loyal to those they consider kin, bouncers eagerly charge into harm’s way heedless of their own survival, often shouldering allies aside to take the hit themselves. Because of this unusual protective nature, trollkin kriels single out bouncers to guard chieftains, shamans, and other important elders.

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2,100.00

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Infinity Templates (Blue)3 , ,

Set of 3 Blue Templates for Infinity Game

Made from 3mm thick fluorescent and transparent acrylic.

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1,200.00

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P00064
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Infinity Templates (Orange)3 , ,

Set of 3 Orange Templates for Infinity Game.

Made from 3mm thick fluorescent and transparent acrylic.

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1,200.00

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P00059
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Infinity Tokens “Irregular/Impetous”3 , ,

A set of 12, 15mm tokens (small size tokens) made of a transparent 3mm acrylic.

The high-quality print is protected from scratching by a layer of white foil.

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350.00

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P00046
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Infinity Tokens “Regular”3 , ,

A set of 12 tokens – 15mm size, made of a transparent 3mm acrylic.

The high-quality print is protected from scratching by a layer of white foil.

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300.00

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P00045
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Infinity Tokens Starter N3 Version3 , ,

A set of 36, 15mm tokens made of a transparent 3mm acrylic.

The high quality print is protected from scratching by a layer of white foil.

The colours of the tokens may vary from the ones presented.

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750.00

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P00100
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Infinity: Aleph – The Steel Phalanx Sectorial Pack (6)3 , ,

Box contains:

  • 1x Thorakites (Combi Rifle)
  • 1x Thorakites (360º Visor) (Chain Rifle)
  • 1x Thorakites (Light Rocket Launcher)
  • 1x Agêma Marksman (Missile Launcher)
  • 1x Myrmidon Hacker (Assault Hacking Device) (AP CCW)
  • 1x Eudoros (Mk12)
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2,350.00

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280829-0383
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Infinity: Ariadna Starter Pack (6)3 , ,

Box Contains

  • 3x Line Kazaks Grunts (Rifle)
  • 1x Veteran Kazak (K12 Rifle)
  • 1x Chasseur (Rifle)
  • 1x Highlander Grey Rifles (2 light Shotguns)
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2,350.00

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280101-0001
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Infinity: Ariadna- Caledonian Highlander Army Sectorial Pack (6)3 , ,

Box contains:

  • 2x Volunteer (Rifle)
  • 1x Volunteer Paramedic (Medikit) (Pistol)
  • 1x Caledonian Mormaer (X Visor) (T2 Rifle)
  • 1x Highlander Grey (T2 Rifle)
  • 1x Wulver (T2 Rifle)
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2,350.00

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280188-0648
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Infinity: Combine Army – Morat Aggression Forces Pack (6)3 , ,

Box contains:

  • 3x Morat (Combi Rifle)
  • 1x Raktorak (Combi Rifle + Heavy Flamethrower)
  • 1x Sogarat (Feuerbach)
  • 1x Oznat (Combi Rifle + Light Smoke Grenade Launcher)
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2,350.00

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280658-0453
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Infinity: Haqqislam – Hassassin Bahram Sectorial Army Pack (6)3 , ,

Box contains:

  • 1x Daylami (Ch: Limited Camouflage, Inferior Infiltration) (Rifle + Light Shotgun)
  • 1x Daylami (Light Shotgun)
  • 1x Daylami (Panzerfaust)
  • 1x Áyyār (Surprise Shot L2) (Shock Marksman Rifle)
  • 1x Muyib (Rifle + Light Grenade Launcher (Normal and Smoke Ammo.))
  • 1x Farzan (Forward Observer) (Rifle + Light Shotgun)
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2,350.00

  • Availability: in stock
Sold By Arcanopolis-Bacolod
New
Infinity: HaqqIslam – Starter Pack (6)2 ,

Box contains:

  • 3x Ghulam (Rifle + Light Shotgun)
  • 1x Zhayedan (Marksmanship L2) (Breaker Rifle + Light Shotgun)
  • 1x Khawarij (Rifle + Light Shotgun)
  • 1x Tuareg (Sniper Rifle)
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2,350.00

  • Availability: in stock
280489-0597
Sold By Arcanopolis-Bacolod
New
Already Sold: 0 Available: 1
Infinity: JSA Sectorial Army Pack (10)3 , ,

Box contains:

  • 3x Keisotsu
  • 2x Ryūken (Forward Deployment L2, Odd)
  • 1x Kempei
  • 1x Daiyōkai
  • 1x Oniwaban
  • 1x Kuroshi Rider
  • 1x Kuge Delegate
  • 1x Game mat (paper)
  • 3x JSA Dice
  • 1x Kurage Station Scenery Pack
  • 1x Ruler,Markers
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5,250.00

  • Availability: in stock
280019-0710
Sold By Arcanopolis-Bacolod
New
Already Sold: 0 Available: 2
Infinity: JSA Support Pack (4)3 , ,

Box contains: 2x Yáozăo (Electric Pulse) 1x Tokusetsu Eisei Doctor (Medikit) (Combi Rifle) 1x Tokusetsu Kohei Engineer (Combi Rifle)

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1,600.00

  • Availability: in stock
280371-0498
Sold By Arcanopolis-Bacolod
New
Already Sold: 0 Available: 2
Infinity: Nomads – Bakunin Jurisdictional Command Sectorial Pack (6)3 , ,

Box contains:

  • 2x Moderator (Combi Rifle)
  • 1x Morlock (AP CCW)
  • 1x Reverend Moira (MULTI Rifle)
  • 1x Riot Grrl (MULTI Rifle)
  • 1x Sin-eater (HMG)
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2,350.00

  • Availability: in stock
280583-0622
Sold By Arcanopolis-Bacolod
New
Already Sold: 0 Available: 1
Infinity: Nomads Starter Pack (6)3 , ,

Box contains:

  • 3x Alguacil (Combi Rifle)
  • 1x Spektr (Combi Rifle)
  • 1x Grenzer (MULTI Sniper Rifle)
  • 1x Mobile Brigada (MULTI Rifle + Light Flamethrower)
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2,350.00

  • Availability: in stock
280572-0515
Sold By Arcanopolis-Bacolod
New
Already Sold: 0 Available: 1
Infinity: Operation Cold Front (14)3 , ,

Box contains:

  • 3x Line Kazak (Rifle)
  • 1x Tankhunter (AP Rifle)
  • 1x Veteran Kazak (AP Rifle)
  • 1x Scout (Boarding Shotgun)
  • 1x Ratnik (Heavy Shotgun)
  • 3x Dakini Tacbot (Combi Rifle)
  • 1x Shukra (Chain Of Command) (Boarding Shotgun)
  • 1x Yadu (MULTI Rifle)
  • 1x Deva (Combi Rifle)
  • 1x Naga (MULTI Sniper Rifle)
  • 1x DAWN-02 APLEKTON Scenery Pack
  • 1x Markers & Templates cardboard sheet
  • 1x Full-color 92 page “Operation:Coldfront” booklet
  • 3x Ariadna themed dice
  • 3x ALEPH themed dice
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5,400.00

  • Availability: in stock
280020-0730
Sold By Arcanopolis-Bacolod
New
Already Sold: 0 Available: 1
Infinity: Operation Red Veil3 , ,

Box contains:

  • 3x Zhanshi (Combi Rifle)
  • 1x Zúyǒng (Combi Rifle)
  • 1x Tiger Soldier (Combi Rifle + Light Flamethrower)
  • 1x Hsien (HMG)
  • 1x Ninja (Tactical Bow)
  • 3x Ghulam (Rifle + Light Shotgun)
  • 1x Khawarij (Rifle + Light Shotgun)
  • 1x Tuareg (Sniper Rifle)
  • 1x Zhayedan (Marksmanship L2) (Breaker Rifle + Light Shotgun)
  • 1x Fasid (HMG + (Smoke and Normal) Light Grenade Launcher)
  • Game Mat
  • 3 Yu Jing dice
  • 3 Haqqislam dice
  • Neon Lotus Scenery Pack
  • Ruler
  • Markers and Templates
  • English-Spanish introductory rules booklet
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5,400.00

  • Availability: in stock
280010-0595
Sold By Arcanopolis-Bacolod
New
Already Sold: 0 Available: 2
Infinity: Panoceania – Military Order Sectorial Pack (6)3 , ,

Box contains:

  • 3x Order Sergeant (Combi Rifle)
  • 1x Spec. Sergeant (Ch: To Camouflage, Infiltration) (MULTI Sniper Rifle)
  • 1x Magister Knight (AP CCW)
  • 1x Teutonic Knight (Combi Rifle)
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2,350.00

  • Availability: in stock
280244-0268
Sold By Arcanopolis-Bacolod
New
Already Sold: 0 Available: 1
Infinity: PanOceania Starter Pack (6)3 , ,

Box contains:

  • 3x Fusilier (Combi Rifle)
  • 1x Orc (MULTI Rifle)
  • 1x Nisse (MULTI Sniper Rifle)
  • 1x Akal Commando (Combi Rifle)
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2,350.00

  • Availability: in stock
280276-0511
Sold By Arcanopolis-Bacolod

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